And I’m no stranger to indie games and jank, love em actually, but they have to be actually good underneath all that stuff. I’ll probably play more but right now Yakuza 7 is an actually good game occupying my time. I’ll probably just hate this more the more it shows its bad design and the more it stalls the story (I mean, don’t you expect the end of Shenmue 2 to lead to some crazy revelation, well, it doesn’t, lol, at least not right now, they just basically check the place out and go “cool, I bet this took a lot of effort to make” and then off to find the guy they’re looking for). It’s a remote village that gets few visitors but apparently everybody runs some kind of game attraction to play just to show you it has stuff like Lucky Hit to remind you of the old games? What? In a Reddit AMA that took place on Sunday, Shenmue creator Yu Suzuki very strongly hinted that 2 million really wouldnt be enough to fund any kind of proper Shenmue game. While this may sound like quite the dev budget, remember Ys Net doesn't get to. Other than that basic gameplay feel, I don’t really like the design of the first area. The devs at Ys net today closed Shenmue 3's Kickstarter, which closed at a cool 7,179,510 from over 81,000 backers. I'm glad you can no longer pick up and examine every object because it'd take me a week to get out of the house. It does seem like much of it is just to stall you and pad out the days though (ie how slow you open all the drawers and cupboards, yeah that’s nice and just like Shenmue but come on, make it faster and more organic like modern games with that time limit, Ryo’s so slow he can’t even check all the cupboards in the house before having to go to bed, lol, there are way too many for a two people household as well, they just put empty cupboards everywhere). It’s a tad too guided early on (if you stall Ryo runs to catch up) but it makes sense I guess with every day having the time limit and that particular story beat having to play out. Despite a lot of amateur hour presentation (loading screens, texts, Ryo’s basic walk and run cycle, stuff like that) once you’re in-game it seems to get the Shenmue feel down pretty well as far as Ryo’s actions go. This makes Shenmue III hard to recommend, going by the conventional metrics of a good game, to anyone new to the series.Īll the same, with its insistence on staying faithful to its roots and its message of slowing down when all the world wants to speed up, Shenmue III is an experience well worth trying out.I knew I probably won’t like it based on all I’ve seen but I checked it out finally. Graphics, while obviously a step up from 18 years ago, are also not up to scratch by modern standards. Nearly two decades after Shenmue 2’s release, and after multiple delays to Shenmue 3. The voice work, done by Ryo's original voice actors in both English and Japanese, remains of a comically wooden vintage and by design, I suspect. I t’s been a long wait, but our patience is going to be rewarded soon. Players will have to wait for Shenmue IV for any kind of resolution to Ryo's story and perhaps further than that. It is also more of an acquired taste than any other game I have played.Īs a gamer, I already lean heavily towards the "relax and take my own sweet time" side of the spectrum.Įven so, the glacial pace of Shenmue III managed to grate on me at times.Īnd for all the busy work that the gamer has to do, the plot moves forward only incrementally from the previous game. While there are many modern games that offer far bigger, sprawling open-world environments, Shenmue III retains the convivial intimacy of its predecessors that I have not seen in any other game. This is how Shenmue III patiently and subtly rubs its charm off on you. Players will have to earn it the long and hard way by putting Ryo to work, chopping wood or driving a forklift, putting both the player's and Ryo's haste to track down his father's murderer into perspective.īut by wading through the morass of inconsequential conversations and actions, I found myself becoming more familiar with and warming up to the game's non-playable characters, as they too warmed up to Ryo. There is no short cut to getting that money.
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